
Interior) - 1 with ambient light, 1 without O Kelp (Parks & Nature) - 3 sizes of 3 types O School of Fish (Parks & Nature) - 3 types O Bed & Bench & Table & Chair, Dwarven (Misc. O Chest (Containers & Switches) - 1 buried, 1 sunken - sunken one has a bubbles effect when opened Interior) - 2 types of 2 versions - 1 set with ambient light, 1 without O Bubbles (Visual Effects) - 3 different heights O Flag (Penants & Signs) - Pirate and Umberlee O Arrow (Penants & Signs) - 8 variety of colors * Added 79 new placeable objects to game resources: * Added 13 varieties of new creatures to the game from Pirates of the Sword Coast: Sharks (Goblin, Mako, Hammerhead), Gray Ooze, Ochre Jelly (Large, Medium, Small), Sahuagin (regular, Cleric, Leader), Parrot, Seagull (flying, walking). * Official Campaign: Chapter 3 - One of the pedestals in Layenne's Tomb can no longer be accidentally destroyed. * Official Campaign: Chapter 2e - Fixed an issue with attacking Tolan Losen causing all commoners to become hostile. IF YOU WANT TO GO BACK TO 1.66, WE WILL HAVE A 1.67 TO 1.66 PATCH AVAILABLE. IF YOU DON'T WANT TO BRAND YOUR MODULE AS 1.67 THEN DO NOT EDIT YOUR MODULE IN THE VERSION 1.67 TOOLSET. WARNING! AS OF THIS PATCH, ALL MODULES CREATED/SAVED WITH THE VERSION 1.67 TOOLSET ARE TAGGED AS REQUIRING VERSION 1.67 OR HIGHER OF NEVERWINTER NIGHTS GAME OR TOOLSET.
